﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace WindowsGame1
{
    class Part
    {
        public Vector3 position;
        public Vector3 Loc_Position;
        public Model Part_Model;
        public Part(Vector3 Loc, Model PartM,Vector3 Pos)
        {
            Loc_Position = Pos;
            position = Loc + Loc_Position;
            Part_Model = PartM;
        }
        public void SetPosition(Vector3 Pos)
        {
            Loc_Position=Pos;
        }
        
        
    }
}
